
The Effects of Gaming on Mental Health | Ivo de Rooy | TEDxJvL Youth
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Many people play video games and are aware of some negative side effects, but not as many know about the positive ones. While video games can have negative impacts depending on usage, playing nine to ten hours daily can lead to issues like depression, sleep problems, and anxiety, as noted by Harvard Medical School. Online competitive games, in particular, can contribute to internet gaming disorder, causing hostility, anxiety, or depression, with symptoms sometimes seen in frequent players of games like Overwatch or Fortnite.
However, there are numerous positive side effects. These include improved focus, multitasking, working memory, sharper critical thinking, problem-solving skills, a sense of accomplishment, and enhanced communication with others. To maximize these benefits, it's important to keep the pressure low, avoiding high-stakes situations that cause anxiety. Casual gaming is also key; if gaming starts to interfere with school, work, or social life, it's time to reduce play time.
Focusing on games that bring positive emotions is crucial. While games can be fun, they can also lead to frustration. For instance, losing repeatedly in an online competitive game after an already frustrating day can worsen your mood. Conversely, winning a match or finally defeating a challenging boss in a game like Hollow Knight or Elden Ring can be very rewarding and bring positive emotions.
Making gaming social also enhances the experience. Video games foster communities through platforms like Discord or in-game voice chats, allowing players to connect with others who share similar interests. This can be a great way to socialize and meet new people, especially for those who find it challenging to make friends in real life. Even if a game isn't multiplayer or you prefer playing alone, casual solo gaming is still beneficial for mental health. The next time you play, consider if getting angry at a game is worth it, or if throwing your equipment is a reasonable response.