
Alt Gearing Has NEVER Been Better: Levelling Greens to Hero & Myth FAST
Audio Summary
AI Summary
This video explains how to efficiently gear up alternate characters (alts) in Modern WoW, highlighting the significant advantages your account-wide "warband" provides. Unlike your main character, who starts from scratch, alts benefit from a wealth of accumulated resources and discounts.
The core message is that your warband's progress significantly smooths the gearing process for alts, making it more alt-friendly than ever before. This is achieved through several key mechanisms: cheaper upgrades, banked gear, transferable currency, and free Catalyst charges.
**Warband Advantages You Already Have:**
* **Banked Gear:** Your warband bank likely contains a substantial amount of gear collected from activities like rares, treasures, delves, and raids. Simply transfer this gear to your alt, and you can often equip them with item levels of 220-230 or even higher (champion gear if you've been raiding) before they even step into a dungeon. This allows alts to skip the initial grind and jump into higher-tier content like delves.
* **Crest Discounts:** This is a major advantage. As your main character reaches certain item level thresholds in each gear slot, you unlock warband-wide achievements that halve the upgrade costs for your alts up to that threshold. For example, "Adventurer of the Dawn" (237 item level) halves the crest cost for upgrades up to that level. Subsequent achievements like "Veteran of the Dawn" (250) and "Champion of the Dawn" (263) offer further discounts. This effectively doubles the number of upgrades you can perform with the same amount of crests.
* **Transmutation Efficiency:** These crest discounts also make crest transmutation more efficient on alts. When you can no longer use a certain crest type, you can trade 30 of them for 10 of a higher tier. With the discounted upgrade costs, your alts use fewer crests per upgrade, leading to a surplus that can be transmuted. This is especially beneficial now that weekly crest caps are high.
* **Free Champion Gear from Renown:** Four pieces of free champion gear (item level 246) are available through zone renown rewards: a helmet from Silvermoon Court (Renown 9), neck from the Ammani Tribe (Renown 9), waist from the Hari (Renown 8), and a trinket from the Singularity (Renown 7). These require completing faction quests, and the Singularity trinket can be further empowered.
* **Endgame Gear from Leveling Content:** Even while leveling, certain weekly activities like prey hunts and world events drop endgame strongboxes regardless of your character's level, providing your leveling alt with some endgame gear.
**Sources You Might Be Sleeping On:**
* **Crafting with Sparks of Radiance:** Alts receive "catch-up" Sparks of Radiance from delves, dungeons, and weekly quests at an accelerated rate. A single Spark of Radiance can craft a max-quality weapon at item level 259 (equivalent to Hero track 1/6), instantly transforming a leveling green into an endgame piece. Prioritize crafting weapons due to their significant impact. Empowered spark crafts can reach item level 272 using Hero crests, though this is costly. It's often advisable to craft baseline 259 gear and recraft later. Always check class guides for optimal embellishments.
* **Zaran, the Delve Vendor:** In Midnight, Zaran (the Delve Vendor) offers Champion gear for undercoins and, at Renown 9, Hero gear for untainted mana crystals. Undercoins are warband transferable, allowing you to use your main's accumulated currency to buy gear for your alt. Zaran's stock refreshes with each delve run. The Delver's Journey renown track is now a viable gearing path, with "Warbound in Blood" unlocking Champion warbound equipment from Tier 9+ delves and Renown 9 granting access to Hero gear from Zaran. This provides a solo path to substantial Hero gear without raiding or Mythic+.
* **Nullius in Torment's Rise:** The first kill of Nullius in Torment's Rise grants 30 Hero crests on normal difficulty and 30 Hero and 30 Myth crests on hard, which do not count towards weekly caps. Subsequent weekly kills grant 5 Myth crests.
* **Housing Quest:** This weekly quest tied to housing provides a stack of crests of your choice. It's recommended to choose Hero crests as they are typically harder to acquire.
**The Weekly Loop for Gearing Alts:**
1. **Prey Hunts:**
* Do two nightmare difficulty prey hunts for Champion gear drops and Hero gear in your Great Vault.
* Complete a third for Astelor's weekly quest ("A Nightmarish Task") to get 20 Hero crests and a Beacon of Hope.
* Use the Beacon of Hope in a Tier 8+ delve to summon Nullius, granting a treasure map for an extra chest.
* If your alt's item level is lower, do hard prey hunts for Veteran gear and Champion vault choices. Prey hunts also drop coffer key shards for delves.
2. **Delves:**
* Use the Beacon of Hope in a Tier 8+ delve, defeat Nullius, loot the trove hunter's bounty, and then use it to get a hidden trove with Hero gear in your next Tier 8+ delve.
* Run bountiful delves. You can get 6 restored coffer keys from the shard cap and buy 2 more for undercoins at Delver's Journey Renown 6.
* Tier 8 bountiful delves yield Champion 2/6 gear. Tier 11 bountiful delves provide Champion gear and 4 gilded stashes per week. At Delver's Journey Renown 4, these stashes also contain 5 Myth crests each, totaling 20 Myth crests per week from delves, plus 5 from Nullius.
* The goal of 80 Myth crests allows for crafting item level 285 gear.
* Delver's progression is account-wide, making your alt's delve companion stronger. Killing null minions in delves upgrades the nemesis strongbox for more crests and undercoins.
3. **Other Sources:**
* **World Boss:** Grants one warbound Champion gear piece per week for your entire warband.
* **Dungeons:** Mythic zeros offer a chance at Champion gear from daily lockouts. Mythic+ 2 keys give Champion gear from chests and Hero gear from the Great Vault. At Mythic+ 6, end-of-dungeon chests grant Hero gear, and at Mythic+ 9, Myth crests start dropping. Achieving Keystone Master (2,000 rating) grants a bonus Catalyst charge.
* **LFR (Looking For Raid):** Useful for obtaining tier tokens to complete your four-set bonus quickly, though a free Catalyst charge and catch-up mechanics often allow for catalyzing a four-set of Champion or Hero gear. The "Catalyst Unbound" achievement allows bonus Catalyst charges from various sources.
**Crest Management:**
* Crest caps are high and increase weekly.
* Spending priority: Weapons, then chest, head, legs, shoulders, waist, hands, feet, and trinkets. Bracers and jewelry are lower priority.
* Utilize the "crest skip trick" for upgrades where a lower-tier upgrade can trigger a free upgrade on a higher-tier piece.
* Crests are abundant, with adventurer crests farmable from Void Rifts.
In conclusion, the game is currently showering players with gear and crests, making it exceptionally alt-friendly. The progress made on your main character directly empowers your warband with discounts and resources, leading to a much smoother and more enjoyable gearing experience for your alts across various classes and specs.