
I Survived One Week on the Strength SMP...
Audio Summary
AI Summary
The Strength SMP is a Minecraft server where players gain strength levels, increasing attack damage and weapon abilities, by killing other players. The goal for this challenge was to become one of the most powerful players on the server within one week.
The journey began at the Strength SMP spawn, quickly moving away to avoid other players like Lopez, who was actively hunting. The initial focus was on gathering basic gear and food, exploring a ransacked village, and finding essential resources like iron. Ominous bottles were found early on, which would prove useful later. A shipwreck, treasure maps, and the edge of the world were discovered while gathering initial resources. The player prioritized getting a diamond pickaxe and an iron axe, then set out to acquire villagers. A gold helmet was crafted for potential bastion exploration due to its utility there.
The next phase involved setting up villager breeders and an iron golem farm. The villager breeder involved sending villagers down into a designated area with bread to encourage breeding. A slight mishap occurred with a missing villager, indicating a potential death. The iron golem farm was designed to be an "iron golem XP farm," a new concept. It involved golems landing on a trap door, with vines preventing entity grabbing. Lava was used to stop golems from pathfinding and climbing. The farm was completed to store golems at the bottom without killing them, with the ultimate goal of generating a lot of XP. Dispensers were set up to splash golems with "infested" potions and healing potions, which would make sense once 1,000 golems were accumulated. A spare villager was used to infect another, setting up a trading hall.
With the trading hall operational and iron golems flowing, the next step was to head to the Nether. A trident attack was fended off, and a portal was built. The Nether presented a new challenge due to its smaller world size and the presence of other players who would be alerted to the player's advancement. Bastions were intentionally avoided for looting, as they were likely already looted, but secret gold blocks were extracted from one. Fortresses were explored for nether warts and glowstone. Blaze rods were collected, and an unlooted bastion was sought. A fortunate encounter with a brute yielded a diamond pickaxe, a Netherite upgrade, and ancient debris. Gold nuggets were quickly acquired using a Fortune 3 pickaxe.
Returning to base, an Ender chest was crafted using obsidian from a nearby lava source. Brown mushrooms and slime blocks were also collected. The trading hall was further utilized to buy bread for more villagers and apples for curing. Tripwire dupers were set up to generate infinite tripwire hooks, which were then traded for emeralds. The Strength SMP's unlimited villager restocks made this process highly efficient. Multiple fully maxed-out diamond armor sets were crafted, with protection 3 being the maximum enchantment allowed on the server. The focus then shifted to acquiring an elytra, as it was a crucial missing piece for PvP.
Eye of Enders were crafted, and a stronghold was located. Upon entering, it was discovered that the Ender Dragon was not allowed to be spawned due to ongoing construction, which appeared to be a void parkour course. The quest for the elytra continued in the End, navigating through numerous looted End cities. The player realized that finding an unlooted End city was unlikely. The solution was to find an End ship located outside the world border. To achieve this, golden apples and Turtle Master potions were identified as essential.
Back at the base, more gapples were crafted, and a turtle farm was established using Ender pearl chunk loaders to run continuously. Turtle eggs were collected, and drowned with tridents and nautilus shells were encountered. The turtle farm was designed to push baby turtles into a one-by-one space to collect scoots upon growth. Nether wart was also grown. The next major undertaking was building a gold farm in the Nether above the nether roof. Magma blocks, packed ice, and bamboo for scaffolding were collected, despite the presence of dangerous players logging on. The gold farm was successfully built, allowing piglins to spawn and be harvested for gold.
With an abundance of gold, an efficient method for crafting golden apples was discovered (four ingots per apple on this server). More gunpowder for rockets and snowballs were also gathered. Despite the helmet breaking during the gold farm construction, it was quickly repaired and re-enchanted. The player then embarked on an 11,000-block journey in the End to retrieve the elytra from outside the world border. This involved precise ender pearling, placing blocks, and using lava and water to create a path to the ship while consuming golden apples and Turtle Master potions to survive the void damage and shulker attacks. The elytra was successfully acquired, a significant achievement given the looted state of the End.
The next focus was on PvP gear, specifically wind charges and a mace from trial chambers. A map to a trial chamber was purchased, and the player flew there using the newly acquired elytra. While the chamber was partially looted, breezes were targeted for wind charges, benefiting from buffed drop rates on the server. Slimes were also found, providing a source of slime balls. An ominous trial was initiated to collect ominous keys. Despite some instances of toxicity where spawners and vaults were removed by other players, another trial chamber with intact vaults was eventually found. A heavy core and the mace were acquired, though the recording button was accidentally not pressed for this moment.
Realizing the current diamond armor was insufficient for PvP, the player embarked on upgrading to full Netherite. Sugarcane and gunpowder were gathered for rockets, and a public gunpowder farm near spawn was utilized. Fire resistance potions and health potions were brewed. Ancient debris was efficiently mined from under lava in the Nether. A Netherite upgrade template was then sought, eventually found in an unlooted treasure bastion outside the world border. Diamonds were collected from caves to craft Netherite ingots. The XP farm, which utilized the iron golems, silverfish, and healing potions, was perfected. This farm allowed for rapid XP generation by damaging and healing golems, which in turn spawned silverfish that could be easily killed for experience. This provided an unlimited source of XP for enchanting and repairing gear.
With multiple sets of maxed-out Netherite armor, a mace, and a full PvP kit, the player felt ready for battle. The final step was to obtain a "strength" ability for a weapon. The current strength was on a crossbow, and rolling it to another weapon required a diamond block, gold blocks, and iron blocks. Diamonds were found, and swiftness potions were brewed. After rolling the strength to a spear, which was not ideal, the player decided to proceed with the existing kit and seek out an opponent at spawn.
The target was Sword4000, known to be less skilled in shield PvP. A tense standoff and chase ensued, involving strategic use of wind charges, golden apples, and Turtle Master potions. The fight moved through various locations, including an indoor area where the mace's effectiveness was limited, and eventually into the Nether. Despite Sword4000's efforts to trap and outmaneuver, the player persevered, eventually defeating Sword4000. This victory increased the player's strength level, bringing them closer to the maximum. The player returned Sword4000's items, concluding the week-long challenge on the Strength SMP, having achieved significant power and a fully geared character.