
LES PIRES M0RTS de GTA 5 comme vous ne les avez jamais vues - (Mod FREECAM)
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This video explores some of the most brutal and rarely seen deaths in Grand Theft Auto V, utilizing PC mods to achieve unique camera angles and perspectives. The creator emphasizes that the mods used can be buggy, especially in newer versions of GTA V, sometimes leading to abrupt scene transitions or characters disappearing if the camera gets too close.
The first example shown is Michael's death in a mission that normally takes place at night. The creator uses a mod menu to change the time of day to daylight for better visibility. They explain that after each cutscene, they have to re-enable the cutscene camera disable mode and re-enter the spawner mode to reset the camera. This allows them to see Michael at the bottom after Franklin has seemingly left, revealing that Franklin actually spawns on the other side of the scene, not descending to Michael.
Next, the video delves into the mission "The Merryweather Heist," specifically the scene in the recycling warehouse where Stretch shoots D. Using the cutscene camera disable mode and spectator mode, the creator reveals a perspective not normally available.
The creator then moves on to Trevor's death. They note that while some parts of this death sequence allow for free camera movement, other segments become locked, and the mod fails. They mention that earlier versions of GTA V might have allowed for more camera control during these scenes, but current implementations are limited. After the explosion sequence, the creator disables the cutscene camera again, showcasing the destroyed environment around Franklin and Michael during their conversation. The destruction is described as total and horrific.
A particularly shocking death highlighted is that of Johnny Klebitz during Trevor's introductory mission. The creator points out that this mission can be buggy, with Michael sometimes spawning incorrectly or even becoming invisible. The free camera reveals characters appearing and disappearing, and cutscene transitions that are normally seamless become jarring. Despite some glitches, they manage to show the scene where Johnny's head is brutally destroyed, a detail not easily visible in the standard cutscene. The creator speculates that the gore might be the reason for the limited camera angles in the original game.
The video then focuses on the death of Agent Sanchez in the mission "Pack Man." This mission involves a chaotic shootout with various characters present. The free camera allows for a view of the entire brawl and, more specifically, the significant damage inflicted on Agent Sanchez's head by Steve Haynes, creating a considerable "carnage." The creator questions why such brutal details aren't more visible in the normal gameplay, suggesting it might be too violent for the game's rating.
Another interesting death explored is that of Molly. While her death by being crushed near the plane is normally not fully visible, the creator mentions a trick involving a no-clip mode that can glitch the game to allow for a different perspective, even without specific mods. They also suggest that a beta version of the game might have shown Molly's death from a more direct angle, but Rockstar likely deemed it too "hardcore" and opted for the current, less graphic viewpoint from Michael's distant perspective. A detail noted is a visible piece of Molly's hand in the background.
Finally, the video examines the "Fresh Meat" mission, which features multiple gruesome deaths. The creator uses the free camera to show a character falling into boiling oil, describing it as an unpleasant sight. Another scene involves a character being shot and falling into a meat grinder, where they are described as being "mauled" or "evaporating" with meat flying everywhere. The creator notes that even the Rockstar Editor, without specific mods, doesn't fully capture this gore. A third death in this mission involves a character being shot onto a conveyor belt that leads to a grinder. While the initial fall is visible to the player, the free camera offers a different perspective. The final death in "Fresh Meat" involves another character on a conveyor belt leading to a grinder, where they are "vaporized." The creator reflects that these scenes are extremely violent and likely not shown in full detail due to the game's age rating and the fact that many children play GTA V.
The creator concludes by stating that to experience these perspectives, playing on PC with knowledge of mods is necessary. For those without these options, they recommend another video on screen. They thank viewers and sign off.