Liquid vs WORLD FIRST Midnight Falls - March on Quel'Danas
The team is strategizing for an encounter, focusing on precise movements and timing. They discuss managing crystal hits, using personal resources efficiently, and the mechanics of a "swap" ability. A "big beam" attack requires coordinated movement, and they consider how to interrupt certain enemy actions. There's a discussion about "kick balls" and whether a specific ability, "Zax," would work in a particular scenario, along with a mechanic involving "sucking" enemies back down if they are knocked up.
They proceed through phases, executing "quick kicks and grooving" and managing "glaives." A "phase beam" is anticipated, followed by "darkness" and a focus on maintaining damage output. Markers are crucial for positioning during "Fabby soaps" and subsequent "basket darkness" attacks. The team then prepares for "P3 spreads" and a "knock back" mechanic, emphasizing proximity to a specific point.